[Public]
;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)

[Errors]
NetOpen=Error opening file
NetWrite=Error writing to file
NetRefused=Server refused to send '%s'
NetClose=Error closing file
NetSize=File size mismatch
NetMove=Error moving file
NetInvalid=Received invalid file request
NoDownload=Package '%s' is not downloadable
DownloadFailed=Downloading package '%s' failed: %s
RequestDenied=Server requested file from pending level: Denied
ConnectionFailed=Connection failed
ChAllocate=Couldn't allocate channel
NetAlready=Already networking
NetListen=Listen failed: No linker context available
LoadEntry=Can't load Entry: %s
InvalidUrl=Invalid URL: %s
InvalidLink=Invalid Link: %s
FailedBrowse=Failed to enter %s: %s
Listen=Listen failed: %s
AbortToEntry=Failed; returning to Entry
ServerOpen=Servers can't open network URLs
ServerListen=Dedicated server can't listen: %s
Pending=Pending connect to '%s' failed; %s
LoadPlayerClass=Failed to load player class
ServerOutdated=Server's version is outdated
ClientOutdated=You need to upgrade to the latest patch version
RejectedByServer=Rejected by server

[Progress]
CancelledConnect=Попытка соединения отменена
RunningNet=%s: %s (%i игроков)
NetReceiving=Получение '%s': %i/%i
NetReceiveOk=Успешно получен '%s'
NetSend=Посылка '%s'
NetSending=Посылка '%s': %i/%i
Connecting=Соединение...
Listening=Ожидание клиентов...
Loading=Загрузка
Saving=Сохранение
Paused=Пауза - %s
ReceiveFile=Скачивание '%s' (F10 - отмена)
ReceiveOptionalFile=Скачивание доп. файла '%s' (F10 - пропуск)
ReceiveSize=Размер %iK, Завершено %3.1f%%
ConnectingText=Соединение (F10 - отмена):
ConnectingURL=unreal://%s/%s

[Console]
ClassCaption=Стандартная Консоль
LoadingMessage=ЗАГРУЗКА
SavingMessage=СОХРАНЕНИЕ
ConnectingMessage=СОЕДИНЕНИЕ
PausedMessage=ПАУЗА
PrecachingMessage=КЭШИРОВАНИЕ
ChatChannel=(БАЗАР) 
TeamChannel=(КОМАНДА) 

[General]
Upgrade=To enter this server, you need the latest free update to Unreal available from Epic's Web site:
UpgradeURL=http://www.unreal.com/upgrade
UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now?
Version=Version %i

[Menu]
HelpMessage=
MenuList=
LeftString=Left
RightString=Right
CenterString=Center
EnabledString=Enabled
DisabledString=Disabled
HelpMessage[1]="This menu has not yet been implemented."
YesString=да
NoString=нет

[Inventory]
PickupMessage=Схватил вещь
M_Activated=" активирован"
M_Selected=" выбран"
M_Deactivated=" деактивирован"
ItemArticle=""

[WarpZoneInfo]
OtherSideURL=

[GameInfo]
SwitchLevelMessage=Смена уровня
DefaultPlayerName=Игрок
LeftMessage=" вышел из игры."
FailedSpawnMessage=Failed to spawn player actor
FailedPlaceMessage=Could not find starting spot (level might need a 'PlayerStart' actor)
NameChangedMessage="Имя изменено на "
EnteredMessage=" в игре."
GameName="Game"
MaxedOutMessage=Сервер перегружен.
WrongPassword=Неправильный пароль.
NeedPassword=Нужен пароль.
FailedTeamMessage=Не могу найти команду для игрока

[LevelInfo]
Title=Untitled

[Weapon]
MessageNoAmmo=" без патронов."
PickupMessage=Ты получил оружие
DeathMessage=%o убит - %k злобен, в его руках %w.
ItemName=Оружие
DeathMessage[0]=%o убит - %k злобен, в его руках %w.
DeathMessage[1]=%o убит - %k злобен, в его руках %w.
DeathMessage[2]=%o убит - %k злобен, в его руках %w.
DeathMessage[3]=%o убит - %k злобен, в его руках %w.

[Counter]
CountMessage=Осталось %i ...
CompleteMessage=Закончено!

[Ammo]
PickupMessage=Ты подобрал патроны.

[Pickup]
ExpireMessage=

[SpecialEvent]
DamageString=

[DamageType]
Name=killed
AltName=killed

[PlayerPawn]
QuickSaveString=Quick Saving
NoPauseMessage=Game is not pauseable
ViewingFrom=Now viewing from 
OwnCamera=own camera
FailedView=Failed to change view.
CantChangeNameMsg=You can't change your name during a global logged game.

[Pawn]
NameArticle=" "

[Spectator]
MenuName=Spectator

[ServerCommandlet]
HelpCmd=server
HelpOneLiner=Network game server
HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]...
HelpWebLink=http://unreal.epicgames.com/servertips.htm
HelpParm[0]=Log
HelpDesc[0]=Specify the log file to generate
HelpParm[1]=AllAdmin
HelpDesc[1]=Give all players admin privelages

[CheckSumCommandlet]
HelpCmd=checksum
HelpOneLiner=Calculate package checksum for stat logging
HelpUsage=checksum packagename.u
HelpParm[0]=Filename
HelpDesc[0]=Filename to calculate checksum
