Windows

A window in Deus Ex is an Unreal "mover" brush with a few extra features.

Prerequisites

Create the mover brush

  1. Right click the Cube brush to bring up the cube builder menu.
  2. Type in height, width and breadth as 64x64x4.
  3. Right click the Mover brush and select BreakableGlass.
  4. Move the selection box out of the way to reveal the newly created Mover brush.
  5. Apply the textures you want to the brush

The CoreTexGlass package has most textures you'll need. A nice effect can be achieved by making a window brush consisting of several layers with different textures, some of them unlit and others not, but all translucent.