Windows
A window in Deus Ex is an Unreal "mover" brush with a few extra features.
Prerequisites
Create the mover brush
- Right click the
Cube
brush to bring up the cube builder menu. - Type in height, width and breadth as 64x64x4.
- Right click the
Mover
brush and selectBreakableGlass
. - Move the selection box out of the way to reveal the newly created
Mover
brush. - Apply the textures you want to the brush
The CoreTexGlass package has most textures you'll need. A nice effect can be achieved by making a window brush consisting of several layers with different textures, some of them unlit and others not, but all translucent.